TresCom Forums

TresCom : The Trespasser Fan Gateway...
It is currently Sat Sep 21, 2019 7:51 am

All times are UTC




Post new topic Reply to topic  [ 67 posts ]  Go to page Previous  1, 2, 3, 4, 5
Author Message
 Post subject: Re: TLC Patch PreRelease
PostPosted: Thu Jun 13, 2019 10:26 pm 
Offline
Brachiosaurus
Brachiosaurus

Joined: Fri Dec 14, 2007 4:52 pm
Posts: 176
tatu wrote:
IJ:
- Build 96 have several stuff underground between the start and the lake area.
- Both "Pbenelli-03" and "Phk91-01" are inside a "baker" object and are therefore not possible to get.
- In Build 96 there are several bones underground and a MAC10 at the lake area. Close to the waterfall there is a toxic rifle underground. There is also the broken jeep in that area.

These are some good finds! After reading this, I had a fly through underground in the retail level. I was shocked to find around a dozen small rocks under the path. Along with several other items like twigs and such.

The overturned jeep by the waterfall is great! It gives reason and a story to the hunting rifle that is just laying in the middle of the valley. I am surprised I missed something so big and obvious as a jeep LOL. I also like the bones too. They add to the atmosphere and show the valley is the T-Rex's hunting ground. I am not so sure about the MAC10 and Trank Rifle in this area. There are sooooo many guns scattered around the Trespasser levels. It borders on absurd. I think I may opt to leave these out as the devs also chose to do.


Top
 Profile  
 
 Post subject: Re: TLC Patch PreRelease
PostPosted: Fri Jun 14, 2019 3:38 pm 
Offline
-=TresCom Website Manager=-
-=TresCom Website Manager=-
User avatar

Joined: Fri Jun 24, 2005 9:40 pm
Posts: 3761
Location: Sweden
If I remember, the underground stuff in IJ fits with the old terrain as that one is much lower overall.

It is! That area still confuses me, at least in TresEd. I always think the waterfall is further away than it actually is. :P
The Mac-10 is probably still from the E3 build, and I believe the Trank rifle is from one of them as well. I do agree the game have too many guns. And having them at skeletons or cars are what I would find logical. :)

_________________
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."

"The main laboratory and administrative buildings. This is where we made our work, where the real magic trick happen. When they are in need of height fixing, they'll come here." - Hammond


Top
 Profile  
 
 Post subject: Re: TLC Patch PreRelease
PostPosted: Sat Jun 15, 2019 7:48 am 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Mon Dec 06, 2004 5:21 pm
Posts: 11740
Location: Portland, OR
Hehe. Exploring levels is fun. Since we got the early builds, I have seen the muddy swamp dirt region (IJ2 - the second area in IJ) to be very reminiscent of the description of the raptor nest from TLW novel, for those who have read that (I am currently rereading it and just got done with the section describing the nest).

_________________
Image
Image Image T-Script Reference / Trespasser Millennium / JP Dark Secrets / Tres File Box


Top
 Profile  
 
 Post subject: Re: TLC Patch PreRelease
PostPosted: Sun Jun 16, 2019 9:13 pm 
Offline
Brachiosaurus
Brachiosaurus

Joined: Fri Dec 14, 2007 4:52 pm
Posts: 176
I was doing some more editing on Industrial Jungle and I noticed something. One of the removed boards that were underground in the beta. It lead to an alternate path. If the player took a right just before the start of the black rock gorge. The one that has the autographed rock sequence. There was a board the player could climb. In the retail version, the devs have blocked off this route with those invisible "baker" walls. With the invisible walls raised up out of the way. There is a criss cross rout where the player can use fallen palm trees to avoid the raptors in the gorge. Is this a cool new find? Or was this already known?


Top
 Profile  
 
 Post subject: Re: TLC Patch PreRelease
PostPosted: Sun Jun 16, 2019 11:01 pm 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Thu Apr 24, 2003 11:20 pm
Posts: 11510
Location: Lima, Peru
Well, I've played IJ that way, but I don't know if others have bothered...

_________________
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files


Top
 Profile  
 
 Post subject: Re: TLC Patch PreRelease
PostPosted: Mon Jun 17, 2019 4:42 am 
Offline
-=TresCom Website Manager=-
-=TresCom Website Manager=-
User avatar

Joined: Fri Jun 24, 2005 9:40 pm
Posts: 3761
Location: Sweden
It was known. It is a pretty cool path. I believe there is also some skeleton parts up on one of those side in Build 96 :)

_________________
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."

"The main laboratory and administrative buildings. This is where we made our work, where the real magic trick happen. When they are in need of height fixing, they'll come here." - Hammond


Top
 Profile  
 
 Post subject: Re: TLC Patch PreRelease
PostPosted: Mon Jun 17, 2019 5:25 am 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Mon Dec 06, 2004 5:21 pm
Posts: 11740
Location: Portland, OR
I always enjoy using as many criss-cross palms in IJ as I can, in the first third of the level. It's fun to play that way, and as I recall that was the main originally-intended mode to play that part of IJ.

_________________
Image
Image Image T-Script Reference / Trespasser Millennium / JP Dark Secrets / Tres File Box


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 67 posts ]  Go to page Previous  1, 2, 3, 4, 5

All times are UTC


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

Powered by phpBB® Forum Software © phpBB Group