TresCom Forums

TresCom : The Trespasser Fan Gateway...
It is currently Thu Jun 21, 2018 10:04 pm

All times are UTC




Post new topic Reply to topic  [ 7 posts ] 
Author Message
 Post subject: LAGGGG fix please
PostPosted: Sat Dec 26, 2009 10:01 am 
Offline
Stegosaurus
Stegosaurus
User avatar

Joined: Wed Dec 02, 2009 3:17 pm
Posts: 63
Location: United States,Alabama
I know no one has posted here in a while but i really want to experience this level right so does any one know of quick fix for the lagggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg.... It would be really appreciated.

_________________
Image


Top
 Profile  
 
 Post subject: Re: LAGGGG fix please
PostPosted: Sat Dec 26, 2009 1:03 pm 
Offline
-=TresCom Forum Admin=-
-=TresCom Forum Admin=-
User avatar

Joined: Sun Nov 10, 2002 9:40 pm
Posts: 6494
Location: Peru, Indiana
Turn down draw distance to minimum, that's about all you can do. Draco went a tad bit overboard with the vegetation. :P

_________________
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos


Top
 Profile  
 
 Post subject: Re: LAGGGG fix please
PostPosted: Sat Dec 26, 2009 1:09 pm 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Mon Dec 06, 2004 5:21 pm
Posts: 10666
Location: Portland, OR
What settings are you trying to run the level at? EastDock is a pretty damn dense level. I've always been meaning to get around to an optimized release.. but it would still be pretty dense. There are several things you can do to increase performance.
  1. Turn draw distance down.
  2. Never run in higher than 640x480.
  3. If all else fails, turn the Quality down either via the slider in Options>Video or by hitting the [ and ] keys ingame.

I would recommend staying in 256 max-texture-res rather than 128, so that certain things are seeable etc. However, Quality turns this down anyway..

EDIT: Thanx Sam xP A future release of ED may make better use of the Priority function, for foliage density management, but somehow there is already a lot of this going on when you turn the Quality slider down, as you'll see. Most important place to be careful is just a few moments after you enter the jeep, btw.

_________________
Click on Image
(Click on thumbnail for full size)
Image

Image Image T-Script Reference / Trespasser Twilight / JP Dark Secrets / Tres File Box


Top
 Profile  
 
 Post subject: Re: LAGGGG fix please
PostPosted: Sat Dec 26, 2009 1:40 pm 
Offline
Stegosaurus
Stegosaurus
User avatar

Joined: Wed Dec 02, 2009 3:17 pm
Posts: 63
Location: United States,Alabama
yeah i already tried those things i guess my computer just is awful. Also with low settings the level goes at an okay speed until past the huge gate on the other side of the tunnel at the beggining.

_________________
Image


Top
 Profile  
 
 Post subject: Re: LAGGGG fix please
PostPosted: Sat Dec 26, 2009 1:43 pm 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Mon Dec 06, 2004 5:21 pm
Posts: 10666
Location: Portland, OR
It gets bad after the gate? That's unexpected.. It should be worst just before the gate (due to the 24-bit rain), or in the starting area.

_________________
Click on Image
(Click on thumbnail for full size)
Image

Image Image T-Script Reference / Trespasser Twilight / JP Dark Secrets / Tres File Box


Top
 Profile  
 
 Post subject: Re: LAGGGG fix please
PostPosted: Sat Dec 26, 2009 8:24 pm 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Thu Apr 24, 2003 11:20 pm
Posts: 10781
Location: Lima, Peru
Draconisaurus wrote:
What settings are you trying to run the level at? EastDock is a pretty damn dense level. I've always been meaning to get around to an optimized release.. but it would still be pretty dense. There are several things you can do to increase performance.
  1. Turn draw distance down.
  2. Never run in higher than 640x480.
  3. If all else fails, turn the Quality down either via the slider in Options>Video or by hitting the [ and ] keys ingame.

I would recommend staying in 256 max-texture-res rather than 128, so that certain things are seeable etc. However, Quality turns this down anyway..

EDIT: Thanx Sam xP A future release of ED may make better use of the Priority function, for foliage density management, but somehow there is already a lot of this going on when you turn the Quality slider down, as you'll see. Most important place to be careful is just a few moments after you enter the jeep, btw.


You know, after all that was being said the other day about HardwareOnly and SoftwareOnly, I was going to mention something about that... Priority allows you to specify which things are drawn on different Quality settings. Things with Priority=1 get drawn all the time, even at the lowest Quality level, things with higher Priority values will only be drawn if Quality is set to higher values. Quality goes from 0 to 4, and I've seen Priority set from 1 to 3. As for textures, setting bool NoLowRes = true will force something to be drawn at maximum resolution. And you already know about bool MipMap = false

_________________
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files


Top
 Profile  
 
 Post subject: Re: LAGGGG fix please
PostPosted: Sat Dec 26, 2009 9:09 pm 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Mon Dec 06, 2004 5:21 pm
Posts: 10666
Location: Portland, OR
machf wrote:
As for textures, setting bool NoLowRes = true will force something to be drawn at maximum resolution. And you already know about bool MipMap = false

:| Jesus, what?? What if the registry/ini has it set at 128, will this "force" it into true resolution? Either way that's pretty helpful.... It should also be used in something like Isle. Isle was released with the quality already turned down, and turning it up again does reduce FPS for me a fair bit. Maybe certain important things can be given that.. etc.. Then again, it's a big question WHAT should have that value.. I'll have to experiment, anyway.

_________________
Click on Image
(Click on thumbnail for full size)
Image

Image Image T-Script Reference / Trespasser Twilight / JP Dark Secrets / Tres File Box


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron

Powered by phpBB® Forum Software © phpBB Group