Page 5 of 7

Posted: Sat Apr 01, 2006 12:44 am
by hppav
New Shots (Some are wireframe for Draco):

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Posted: Sat Apr 01, 2006 2:02 am
by hppav
More:

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Posted: Sat Apr 01, 2006 3:16 am
by Slugger
Looking nice. 8)

Posted: Sat Apr 01, 2006 12:32 pm
by jp mega fan
LOVE IT :mrgreen: :yes: kepn upp the good work

Posted: Sat Apr 01, 2006 1:38 pm
by tatu
Good work!

Posted: Sun Apr 02, 2006 3:00 am
by hppav
More:

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Posted: Sun Apr 02, 2006 3:15 am
by machf
Hmmm... and what are those for? Trespassing?

Posted: Sun Apr 02, 2006 3:50 am
by hppav
More than likely for my JP MOD, Trespassing's Forge has his own model.

Posted: Sun Apr 02, 2006 5:32 pm
by jp mega fan
hppav wrote:More:

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its getting better! :mrgreen: when do you think your are going to be finish? and, are you going to put all models on "Download/ fan stuff

Posted: Sun Apr 02, 2006 6:18 pm
by hppav
I can't put it there as it's no longer functioning. I hope to have it done in the next few days, I might put it on one of my Geocities accounts.

Here's what I'll make from this model:

Explorer 04 pre-attack
Explorer 04 post-attack
Explorer 05 (pictured on this page)
Explorer 06
Explorer 07

The explorers for the JPMod will have the window textures from the SS Venture in TC-isle.

Posted: Sun Apr 02, 2006 6:29 pm
by forge breaker
very nice model hppav :o , as for trespassing i dont know which model sarge and mickey want to use. but again great model, about how much time have you spent on it?

Posted: Sun Apr 02, 2006 6:48 pm
by hppav
Let's see, I think I started working on it on Saturday, March 25, working around school and work. I've made the textures as well, 256 colors, 8 bit, 256X256 bitmaps. The person in the texture department at Trespassing could make higher res versions, but I'm surprised that mine look so good.

Posted: Wed Apr 05, 2006 12:19 am
by hppav
More shots:

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Posted: Wed Apr 05, 2006 12:22 pm
by jp mega fan
he he, NICE!! are it going to be "driveable"?

Posted: Wed Apr 05, 2006 5:00 pm
by hppav
Even thought I heard there was a hack to do it, no, it's got too many polys to be a single mesh, it's going to be immovable and be divided into around 10 different meshes or so, unless you can link meshes together somehow (Rebel or other expert, let me know).

So far the total polycount (Triangles) is 12336, Tres only supports 2048, which is why it's getting divided up.

Here are some shots showcasing the front bumper and bull bars. Bet you didn't know about the camera on there! This makes 30 renders of it so far.

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